@fabiomgm1293

I'm overwhelmed with the amount of shortcuts you can take in this program.

@ActuallyImaginary

Me with no computer, let alone Blender:
"Mmm yes, noted"

@Paul-km2uf

Good to see this technique is still relevant. I was doing this in 3DS Max back in '97 and still use it to this day. Great tip 👍

@ToxinStorm

Watching these clips makes me want to isolate myself in Blender for hours on end

@MartKart8

I knew a short tempered Blender creator, that goes crazy when anyone uses the screw modifier, Steven Something, on YouTube.

@Aviation667

That's actually such a neat feature! Blender is seriously one of the best open source pieces of software probably ever

@minigunner1218

A better and easier-to-edit way to achieve this is to use a Curve object instead of vertices. Curve objects allow you to create a cylindrical object in this way, using the curve as a Taper in the object’s settings.

@stuff_

*sighs*, another blender short in my playlist

@pineappleman570

This is one way to do it
But spawning a cylinder + using loop cuts + adding subdivision surface modifier when it’s all done
Is way simpler and looks better. Better topology, too.

@greenberrygk

Yeah but it gives really weird topology especially at the point where it loops back around, and then you gotta do a bunch of stuff with merge by distance etc and it’s just usually not worth it and easier to use the circle extruding method

@dr.koupop880

If I can find something like this to make character modeling easier that'd save my life

@CassanFranizzi

blender short came up... went to channel to subscribe... turns out I already am.

@mechaboy95

Use a curve first then convert to mesh, give easier result 
Also for round areas extrud to the extremes of the curve and then bevel for roundness

@TheMLightning

Using the spin tool is much simpler. It is in the tool bar or it's in the menu, mesh>extrude>spin when in edit mode. Use the modifier approach if you want your workflow to be nondestructive.

@fugduhhh

Insane how you can do anything, in many ways. Only imagination holds you

@localmothman6255

Where was that tutorial when I needed it, nice tip btw

@chicken_boy90

Very nice

@karatemaster1144

This was a technique used back in the 90’s too, very useful

@LearningStuffBruh

bro i actually understand these videos on a technical level now 🤯 like i understood the concepts but never actually used blender until recently.. now i understand

@LogueGamesAlot

Thx this actually helps I be a struggle with modeling