I love the detail in the animation, Animator deserves a lot of praise
These animators out here animating like rent’s due tomorrow—give them a raise already 🎨
Cashier : card or cash My honest reaction:
Finally, RPG lore
There's the one detail missed about the rpg. When the nose of the rocket strikes a target it does detonate the payload but there are two different types of payload. •HE (High Explosive) are less common but used for light target like cars and infantry to just blow up whatever it hits. •HEAT (High Explosive Anti-Tank) is more often what rounds are associated with the RPGs. These rounds, when ignited, concentrate it into a single point like a needle. This makes it penetrate thick armor and destructive whomever was on the other side with molten slag, fire, and force. Bonus: that's also why an effective defense to heat rounds is a piece of wood. HEATs can easily be prematurely detonated which prevents it's fiery infection.
This is the most technically detailed animation and breakdown of something this complex I’ve seen from someone I’d never expect it from. Nice work on it, spot on to the mechanisms without getting too technical.
zack when learning normal stuff: 🙂 zack when learning about guns: 😍😍😍😍😍
Zack when: Anatomy: ☠️💀 Guns: 🥰😍😍🤩 Health: ☠️💀
Man. The soviet union did really come up with iconic stuff. AK-47s, RPGs, basic space technology(rockets & satellites & space stations), T-55/T-54 tanks(a total of 100K were manufactured), and hypersonic missiles.
No one can harm a single tree if the Lorax has an RPG
Zacks literally answering questions nobody asked😭
Zack is the only guy who explains the inner mechanics of a thing so clearly.
Ah yes, TF2 Soldier lore
These never get old 😂
You can tell Zack is American because of how much he talks about WW1 and WW2 weapons
The animation is so good
Finally Zack doesn’t traumatize us with the animations
That’s cool, Zack’s animations are getting more realistic every single day
سلاح مؤثر جدا رغم تقادم الزمن ..تحية كبيره للعقل الذي صنعه
@Rguy693