It’s just crazy to me that they had a perfect blueprint and just said nah.
Slow the ships down, make more realistic sail motion, improve damage models, make ship interios to walk around out of battle for repairs, medic room, crew quarters to improve visuality and rpg features. This game looks like a tech demo from 2015.
When u had the answers to the test and you still somehow manage to fail.
Black Flag is one of my favorite games of all time
I gave the victory to Black Flag when Skull has no battle in the ship invasion, a much newer game, but half-made, blackflag is complete and made with love, a game ahead of its time.
Black flag : 1. feels the weight of the ship 2. the damage caused by the iron cannon hitting the wood feels more reasonable 3. the horror of the waves on the dark open sea during a bad storm was felt more Skull & Bones : 1. the ship feels more like a lego ship, it is light and can fly whenever it wants. 2. too much fire from an iron cannon hitting a wooden ship, if they used modern missiles it might make more sense that there would be that many sparks 3. the storm at sea is more like just colored dark effects, less feel the real horror of the open sea in the middle of a very bad storm In terms of graphics, it's probably more about over-enhancement and unnecessary effects
"Ready to fire captain!" -Random pirate from Edwards crew
Black flag is truly on a league of its own! One of the best games ive ever played! That right there was a pirate simulation! Being on the boat really felt like you were sailing thru the ocean!
SnB's speed makes you feel like driving a canoe rather than a ship lol
AC Black Flag: You actually feel like a pirate 🏴☠️ Skull and Bones: Ubisoft ARE the pirates. 💰
Damn, didn't know pirates had machine guns on board of their ships!👌
Id love a remaster Black flag with new generation graphics.
That S&B gameplay sequence with the ships crashing into each other at full speed felt more arcadey than Mario Kart. Only missing thing would be torpedoes with koopa shells...
A slower paced pirate rpg would be one of the best selling games ever. Ship battles that actually took time and tactics, maybe even able to comand small fleets. That would be amazing
The constant switching of the camera during battle in S&B looks so janky and adderall addicted, whereas the original's more static camera looks so much more immersive.
Jesus the storm in Skull and Bones looks so much worse than in Black Flag. The one field where S&B should actually be easily winning and it fails miserably. So sad.
If Black Flag is an Assassin’s Creed fanfic of the Golden Age of Piracy, then Skull and Bones is a fanfic of Black Flag, and that’s not a compliment. It’s ironic how Ubisoft made fun of themselves in Black Flag with Abstergo’s concept trailer for Devils of the Caribbean (or whatever it was called), and yet this fits exactly like what Abstergo would release. When will they realize that self-awareness means nothing if they don’t actually DO anything about the flaws they admit to.
Him having to fast forward through the boarding fight shows you exactly why it's not in Skull and Bones.
The interaction between the ship and sea animations looks better in black flag. I want more spray. More movement of the water level in relation to the ships hull. Whoever animated skull and bones seems to have never been on the sea
@Nitryl44