@itssenpai626

As always, let me know if i missed anything and be sure to join the discord where we chill and chat about our favorite games. 
Link: discord.gg/RSNW9gkKa8

@emmanonn

My favorite part about this game's endgame modes is that they're all perfectly clearable using only 1.0 characters so it's a pretty big relief for people who lose 50/50 on the next big nuke or just don't care about them

@ecluidszing5518

Another thing that is not talked about a lot in praise of wuwa is that the teams only require 3 characters, which makes team building easier than most other gacha games which also are flexible enough for variety and quickswap.

@komura36

And one thing i love about wuwa is even trial characters are able to clear the event content such as current crisis trial.
It slower? Yes
Clearable? Definitely

The dev are true gamers

@MegaAzer555

From my personal experience, getting 1 hypercarry team per element will help more with character decision. Once you have 4-5 teams that can clear ToA, you can have a variety of choice since powercreep is really low

@msm7792

I love this video. So on point. Everything accurate EXCEPT @6:25

my girl Danjin needs no one. She is a complete unit.

@Kingyoim

now I will get shorekeeper then have cantarella on her re-run

@ETHIXSLAYS

What i like about wuwa is that there is no must pull character other than maybe shorekeeper and verina, even though there are premium supports for dps by no means you are required to pull them to unlock the full potential for that perticular dps, cause  double dps and quickswap exists! And the fact that we are not restricted by teams building what so ever makes it even better, for example like for  jinshi the most nuke reliant character, there are double dps and triple dps teams even for her so in future if her dedicated support comes around and you dont like that character but you still like jinshi you can definitely use her... Quickswap is the charm of wuwa ❤❤

@marshallboy9331

Shorekeeper I repeat Shorekeeper,  she is must in any account without a doubt. She defines if your account is really solid or not,  new players whatever you do , do not miss Shorekeeper this time, get her and prioritize her over any other character you will never regret.

@artenova_dn

Make sure to get your Shorekeeper if you don't have her yet, guys, she'll never get power creeped for long. Wuwa has only got two high-value dedicated healers as of now. Even if Kuro releases the third, it'd just complete the number of ToA teams, which makes Shorekeeper still highly relevant.

Reminding you that Shorekeeper re-run will happen in 3 days.

@itssenpai626

Since quite a number of new players have joined the game recently especially those on playstation, I thought of making this video on how both old and new players can strategize their pulls which can be very beneficial to F2P and dolphins to prevent kuro from making you homeless with the release of flashy characters every patch XD. Also be sure to keep in mind that there's a high chance upcoming units will require negative status effects like spectro frazzle to function properly so keep that in mind when pulling for hybrids and sub dps buffers that they synergise with. Let me know if I missed anything

@陈祥智-y3v

i just make 3 lineups for tower of adversity.
Carlotta Zhezhi Shorekeeper
Jinhsi Yuanwu Verina
Camellya Sanhua Baizhi (Just replace Baizhi to SK if Carlotta not used in other events)

I don’t have the need to pull for other character so far.

Don’t worry, it’s S2 Carlotta, S3 Jinhsi, S2 Camellya. They’re definitely future proof for at least 3.X or 4.X.

@Argo_the_Ratfolk

This was a very helpful video, thank you for making it! I am a new player (technically started day one but then dropped it until very recently) and while catching up on the story, I have been worried about how to best make teams and build my account in general.

@John_II

I really like that WuWa has a bunch of synergies that surprise me. Characters fit into teams nicely and the team-building isn't all that restrictive. The hardest part was deciding who I wanted... because there isn't a single character from version 1 that I didn't want. In Version 2 ironically I find it's easier to say "no", not because the characters are worse, but because I understand the game better now (I'm a day 1 player) and I can go more for just the ones I like, which is why Phoebe is the only version 2 character I have so far.

@1993bassmasta

One of the only CC's to highlight the value in Cantarella's hazy dream cc. 

Cantarella's flickering reverie also has surprisingly long-range and i feel like that's not talked about enough

@Zer0Perplexity

5:32 It's important to note, that 25% DMG-type Amp becomes equivalent to 20% All-DMG Amp when that DMG-type makes up 80% of All-DMG. As 80% of 25% is 20%. All-DMG Amp (Attribute Amplification) does become more effective when there isn't a single type that does 80%. This is off-set though by DMG bonuses, so pulling a character's signature and rolling their dmg type as sub-stats can make the 25% more important.

@Yasviele

ItsSenpai Pull out game is insane! 😳

@phunghieu2007

you're so correct right at the start, all of Wuwa characters are still so interesting despite new release characters.

@henit5075

I got shorekeeper roccia and camellya...and i think i might never have to pull again. absolutely broken rotation.

@darwinkang2152

my no.1 reason for pulling is character design. surprisingly, most of them have amazing synergy in clearing contents. 😅